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On this page I present some of my CGI work (CGI=Computer Generated Imagery) which was created in Autodesk Maya, but mostly in Cinema-4D. Here I illustrate a range of visualizations of various architectural styles from different eras, which can be incorporated into both the architecture and the game environment area.
My focus is on both architectural visualization and the architecture environment in the game area.
All projects (scenes) are ONLY preview examples to illustrate the 3D visualization.
Programs:
Autodesk maya
Cinema4D
Textures:
Procedural: (Program-generated)
Textures.com
photographed by myself
HDRI:
​HDRI.Heaven
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